Idea By: Woodi-dev | First seen in Lotus v1.0
Ability
Can Shoot Impostors
Indicator/Symbols
Counter Showing Number of Bullets
Associated Death Reason
Misfired
Role Description
The Sheriff can kill Impostors and Neutrals. Be Careful! The Sheriff will misfire (kill themselves) if they try to shoot a Crewmate or a Neutral not allowed by host.
Note: If the Sheriff's 'Action Button' is set to Kill, the Sheriff will not be given any tasks to complete.
Note: "Can Kill (Faction)" main setting is by default Off.
Game Options
Name
Description
Type
Default
Sheriff
The probability of the Sheriff appearing
Percentage
0%
Maximum
How many Sheriffs should spawn
Number
1
Kill Target On Misfire
Whether Sheriff will kill their target when misfiring
Toggle
OFF
Shoot Cooldown
The cooldown in which the Sheriff can kill
Time
25s
Total Shots
The total amount of shots (kills) the Sheriff can make
Number
5
One Shot Per Round
Whether or not the Sheriff can only kill once per round
Toggle
ON
Sheriff Action Button
Whether to use the Kill or Pet button for the Sheriff to kill
Toggle
Kill Button (Legacy)
Can Kill Neutral Killing - Whether the Sheriff is able to kill Neutral Killers
x
Whether the Sheriff is able to kill Neutral Killers
Toggle
Default - OFF
AgiTater
Whether the Sheriff is able to kill the
AgiTaterToggle
ON
Arsonist
Whether the Sheriff is able to kill the
ArsonistToggle
ON
Demon
Whether the Sheriff is able to kill the
DemonToggle
ON
Egoist
Whether the Sheriff is able to kill the
EgoistToggle
ON
The Glitch
Whether the Sheriff is able to kill the
The GlitchToggle
ON
Hitman
Whether the Sheriff is able to kill the
HitmanToggle
ON
Jackal
Whether the Sheriff is able to kill the
JackalToggle
ON
Juggernaut
Whether the Sheriff is able to kill the
JuggernautToggle
ON
Marksman
Whether the Sheriff is able to kill the
MarksmanToggle
ON
Occultist
Whether the Sheriff is able to kill the
OccultistToggle
ON
Pelican
Whether the Sheriff is able to kill the
PelicanToggle
ON
Werewolf
Whether the Sheriff is able to kill the
WerewolfToggle
ON
Can Kill Neutral Passive - Whether the Sheriff is able to kill Neutral Passives
x
Whether the Sheriff is able to kill Neutral Passives
Toggle
Default: OFF
Amnesiac
Whether the Sheriff is able to kill the
AmnesiacToggle
OFF
Archangel
Whether the Sheriff is able to kill the
ArchangelToggle
OFF
Copycat
Whether the Sheriff is able to kill the
CopycatToggle
OFF
Hacker
Whether the Sheriff is able to kill the
HackerToggle
OFF
Jester
Whether the Sheriff is able to kill the
JesterToggle
OFF
Pirate
Whether the Sheriff is able to kill the
PirateToggle
OFF
Postman
Whether the Sheriff is able to kill the
PostmanToggle
OFF
Schrödinger's Cat
Toggle
OFF
Survivor
Whether the Sheriff is able to kill the
SurvivorToggle
OFF
Taskrunner
Whether the Sheriff is able to kill the
TaskrunnerToggle
OFF
Terrorist
Whether the Sheriff is able to kill the
TerroristToggle
OFF
Vulture
Whether the Sheriff is able to kill the
VultureToggle
OFF
Can Kill Madmates - Whether the Sheriff is able to kill Madmates
x
Whether the Sheriff is able to kill Madmates
Toggle
Default: OFF
Crewpostor
Whether the Sheriff is able to kill the
CrewpostorToggle
ON
Madmate
Whether the Sheriff is able to kill the
MadmateToggle
ON
Mad Snitch
Whether the Sheriff is able to kill the
Mad SnitchToggle
ON
Parasite
Whether the Sheriff is able to kill the
ParasiteToggle
ON