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Sheriff

Idea By: Woodi-dev | First seen in Lotus v1.0

Role Information
Faction
Crewmate
Base
Impostor/Crewmate
Ability
Can Shoot Impostors
Indicator/Symbols
Counter Showing Number of Bullets
Associated Death Reason
Misfired

Role Description

The Sheriff can kill Impostors and Neutrals. Be Careful! The Sheriff will misfire (kill themselves) if they try to shoot a Crewmate or a Neutral not allowed by host.

Note: If the Sheriff's 'Action Button' is set to Kill, the Sheriff will not be given any tasks to complete.

Note: "Can Kill (Faction)" main setting is by default Off.

Game Options

Name
Description
Type
Default
Sheriff
The probability of the Sheriff appearing
Percentage
0%
Maximum
How many Sheriffs should spawn
Number
1
Kill Target On Misfire
Whether Sheriff will kill their target when misfiring
Toggle
OFF
Shoot Cooldown
The cooldown in which the Sheriff can kill
Time
25s
Total Shots
The total amount of shots (kills) the Sheriff can make
Number
5
One Shot Per Round
Whether or not the Sheriff can only kill once per round
Toggle
ON
Sheriff Action Button
Whether to use the Kill or Pet button for the Sheriff to kill
Toggle
Kill Button (Legacy)

Can Kill Neutral Killing - Whether the Sheriff is able to kill Neutral Killers

x
Whether the Sheriff is able to kill Neutral Killers
Toggle
Default - OFF
AgiTater
Whether the Sheriff is able to kill the AgiTater
Toggle
ON
Arsonist
Whether the Sheriff is able to kill the Arsonist
Toggle
ON
Blood Knight
Whether the Sheriff is able to kill the Blood Knight
Toggle
ON
Demon
Whether the Sheriff is able to kill the Demon
Toggle
ON
Egoist
Whether the Sheriff is able to kill the Egoist
Toggle
ON
The Glitch
Whether the Sheriff is able to kill the The Glitch
Toggle
ON
Hitman
Whether the Sheriff is able to kill the Hitman
Toggle
ON
Jackal
Whether the Sheriff is able to kill the Jackal
Toggle
ON
Juggernaut
Whether the Sheriff is able to kill the Juggernaut
Toggle
ON
Marksman
Whether the Sheriff is able to kill the Marksman
Toggle
ON
Occultist
Whether the Sheriff is able to kill the Occultist
Toggle
ON
Pelican
Whether the Sheriff is able to kill the Pelican
Toggle
ON
Plague Bearer
Whether the Sheriff is able to kill the Plague Bearer
Toggle
ON
Retributionist
Whether the Sheriff is able to kill the Retributionist
Toggle
ON
Werewolf
Whether the Sheriff is able to kill the Werewolf
Toggle
ON

Can Kill Neutral Passive - Whether the Sheriff is able to kill Neutral Passives

x
Whether the Sheriff is able to kill Neutral Passives
Toggle
Default: OFF
Amalgamation
Whether the Sheriff is able to kill the Amalgamation
Toggle
OFF
Amnesiac
Whether the Sheriff is able to kill the Amnesiac
Toggle
OFF
Archangel
Whether the Sheriff is able to kill the Archangel
Toggle
OFF
Copycat
Whether the Sheriff is able to kill the Copycat
Toggle
OFF
Executioner
Whether the Sheriff is able to kill the Executioner
Toggle
OFF
Hacker
Whether the Sheriff is able to kill the Hacker
Toggle
OFF
Jester
Whether the Sheriff is able to kill the Jester
Toggle
OFF
Opportunist
Whether the Sheriff is able to kill the Opportunist
Toggle
OFF
Pirate
Whether the Sheriff is able to kill the Pirate
Toggle
OFF
Postman
Whether the Sheriff is able to kill the Postman
Toggle
OFF
Schrödinger's Cat
Whether the Sheriff is able to kill the Schrödinger's Cat
Toggle
OFF
Survivor
Whether the Sheriff is able to kill the Survivor
Toggle
OFF
Taskrunner
Whether the Sheriff is able to kill the Taskrunner
Toggle
OFF
Terrorist
Whether the Sheriff is able to kill the Terrorist
Toggle
OFF
Vulture
Whether the Sheriff is able to kill the Vulture
Toggle
OFF

Can Kill Madmates - Whether the Sheriff is able to kill Madmates

x
Whether the Sheriff is able to kill Madmates
Toggle
Default: OFF
Crewpostor
Whether the Sheriff is able to kill the Crewpostor
Toggle
ON
Mad Guardian
Whether the Sheriff is able to kill the Mad Guardian
Toggle
ON
Madmate
Whether the Sheriff is able to kill the Madmate
Toggle
ON
Mad Snitch
Whether the Sheriff is able to kill the Mad Snitch
Toggle
ON
Parasite
Whether the Sheriff is able to kill the Parasite
Toggle
ON