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Demon

Idea By: KARPED1EM | First seen in Lotus v1.0

Role Information
Faction
Neutral Killing
Base
Impostor
Ability
Attack Players To Reduce Their Health
Indicator/Symbols
Health Bars on Top of All Players Only Visible to Demon
Win Condition
Solo (be the last player alive)

Role Description

When there is a Demon in the game, all players spawn in with a green health bar over their heads (only visible to the Demon). The Demon can attack players by using their Kill button to reduce some of the health in that player's health bar.

After fully reducing a player's health bar, that player will die. When the Demon gets attacked, their health bar also decreases. The Demon can slightly heal themself by killing players.

Game Options

Name
Description
Type
Default
Demon
The probability of the Demon appearing
Percentage
0%
Maximum
How many Demons should spawn
Number
1
Attack Cooldown
The cooldown in which the Demon can attack
Time
2s
Damage Per Attack
The amount of damage given to players when Demon attacks (out of 100)
Number
15
Health Regained From Kills
The amount of health regained for each kill the Demon gets (out of 100)
Number
20
Damage Taken Per Attack
The amount of damage the Demon receives when attacked (out of 100)
Number
35