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Juggernaut

Idea By: Town of Us Reactivated | First seen in Lotus v1.0

Role Information
Faction
Neutral Killing
Base
Impostor
Ability
Decreased Kill Cooldown With Each Kill
Indicator/Symbols
Number Indicator Showing Kill Count
Win Condition
Solo (be the last player alive)

Role Description

The Juggernaut starts with a higher kill cooldown, but with every kill, their cooldown decreases. They must kill everyone, including Impostors, and be the last person standing.

The Global option for kill cooldown means that this setting will be the same as the kill cooldown in 'Game Settings' from vanilla Among Us.

Game Options

Name
Description
Type
Default
Juggernaut
The probability of the Juggernaut appearing
Percentage
0%
Maximum
How many Juggernauts should spawn
Number
1
Kill Cooldown
The cooldown in which the Juggernaut can kill
Number
Global
Cooldown Reduction per Kill
The amount of time the Juggernaut's kill cooldown is reduced with each kill
Time
2.5
Can Vent
Whether the Juggernaut can vent
Toggle
ON
Can Sabotage
Whether the Juggernaut can sabotage
Toggle
ON
Impostor Vision
Whether the Juggernaut has Impostor vision
Toggle
ON