Idea By: Town of Us Reactivated | First seen in Lotus v1.0
Role Information
Faction
Neutral Passive
Base
Impostor
Ability
Protect Target From Death
Indicator/Symbols
Text Indicator With Target's Name, Triangle Above Target's Head
Win Condition
Wins With Their Target's Team
Role Description
The Archangel is given a target at the beginning of the game as a text indicator under their name. They can use their Pet button to temporarily protect their target from certain types of interactions based on the host settings.
The Archangel wins if their target wins (even if the Archangel is dead). If their target dies, the Archangel may change roles (depending on host's settings), or they may keep their role and can still win if their target's team wins (ex. a Crewmate target can still win with Crewmates even if they're dead).
Game Options
Name
Description
Type
Default
Archangel
The probability of the Archangel appearing
Percentage
0%Maximum
How many Archangels should spawn
Number
1Protect Duration
How long the Archangel's protect ability lasts
Time
15sProtect Cooldown
The cooldown in which the Archangel can protect their target
Time
30sTarget Knows They Have an Archangel
Whether the Target knows they have an Archangel protecting them
Toggle
ONArchangel Knows Target Role
Whether the Archangel knows their target's role
Toggle
ONRole Change When Target Dies
Decides what role the Archangel changes into if their Target dies
Toggle
JesterShould Protect Which Interactions
Decides what interactions the Archangel may protect their target from
Toggle
ALL┗ Cancel Indirect Interactions
Whether the Archangel can protect their target from indirect interactions (e.g. Bastion vent explode or Arsonist ignite)
Toggle
ON┗ Cancel Ranged Interactions
Whether the Archangel can protect their target from Ranged Interactions (e.g. Sniper shot)
Toggle
ON┗ Cancel Delayed Interactions
Whether the Archangel can protect their target from Delayed Interactions (e.g. Vampire kill)
Toggle
ON┗ Cancel Neutral Interactions
Whether the Archangel can protect their target from Neutral Interactions (e.g. Investigator ability)
Toggle
ON┗ Cancel Fatal Interactions
Whether the Archangel can protect their target from Fatal Interactions (any direct kill, e.g. Pickpocket)
Toggle
ON┗ Cancel Hostile Interactions
Whether the Archangel can protect their target from Hostile Interactions (any attack that may harm later on, e.g. Arsonist douse)
Toggle
ON