Faction: Impostors
Base: Impostor
Ability: Sabotage Meetings
Indicator/Symbols: “Manipulated!” text on manipulated players
Idea By: Gurge44
| First seen in Lotus v1.0
The Mastermind marks a player with their Kill button. After a delay, that player will gain text saying they’ve been Manipulated, and a countdown will begin. That player must kill another player before their countdown ends (by using either Pet or Kill), otherwise they suicide. The Mastermind cannot kill normally until they have hit the Manipulated Player Limit
set by the host.
Name | Description | Type | Default |
---|---|---|---|
Mastermind | The probability of the Mastermind appearing | Percentage | 0% |
Maximum | How many Masterminds should spawn | Number | 1 |
Manipulation Cooldown | The cooldown to manipulate other players | Number | Global |
Manipulated Player Limit | How many players can be manipulated at a time | Number | ∞ |
Impostors Can See Manipulated | Whether Impostors can see manipulated players | Toggle | ON |
Time Until Suicide | How much time the manipulated player has to kill | Time | 12.5s |
The Global option for Manipulation cooldown means that this setting will be the same as the kill cooldown in ‘Game Settings’ from vanilla Among Us.