Idea By: Gurge44 | First seen in Lotus v1.0
Role Information
Faction
Impostors
Base
Impostor
Ability
Sabotage Meetings
Indicator/Symbols
"Manipulated!" text on manipulated players
Role Description
The Mastermind marks a player with their Kill button. After a delay, that player will gain text saying they've been Manipulated, and a countdown will begin. That player must kill another player before their countdown ends (by using either Pet or Kill), otherwise they suicide. The Mastermind cannot kill normally until they have hit the Manipulated Player Limit set by the host.
The Global option for Manipulation cooldown means that this setting will be the same as the kill cooldown in 'Game Settings' from vanilla Among Us.
Game Options
Name
Description
Type
Default
Mastermind
The probability of the Mastermind appearing
Percentage
0%Maximum
How many Masterminds should spawn
Number
1Manipulation Cooldown
The cooldown to manipulate other players
Number
GlobalManipulated Player Limit
How many players can be manipulated at a time
Number
∞Impostors Can See Manipulated
Whether Impostors can see manipulated players
Toggle
ONTime Until Suicide
How much time the manipulated player has to kill
Time
12.5s