Idea By: Det | First seen in Lotus v1.0
Role Information
Faction
Crewmate
Base
Crewmate
Ability
Sacrifice's Their Life To Protect Another
Indicator/Symbols
None
Associated Death Reason
Parried
Role Description
As the Bodyguard, you must select a player you want to protect.
The Bodyguard must select a player by voting for them in a meeting (this will not count as a vote). When the Bodyguard's target is attacked, the attacker is killed alongside the Bodyguard, and their target will remain alive. After a Bodyguard votes for their target, they may vote or skip freely.
Note: After the Bodyguard protects their target, 2 bodies will show next to the protected player (the Bodyguard's and the attacker's).
Game Options
Name
Description
Type
Default
Bodyguard
The probability of the Bodyguard appearing
Percentage
0%Maximum
How many Bodyguards should spawn
Number
1Change Guarded Player
Options for when to change the Guarded player
Toggle
After DeathProtect Against Beneficial Interactions
Whether the Bodyguard protects against Beneficial Interactions (e.g. Crusader)
Toggle
OFFProtect Against Neutral Interactions
Whether the Bodyguard protects against Neutral Interactions (e.g. Investigator)
Toggle
ON